Skyline Lua API  Version 1.0 RC1
Lua Script Reference for Skyline Game Engine.
fpsSystem Member List

This is the complete list of members for fpsSystem, including all inherited members.

damagePlayer(int entityID, float damageAmt)fpsSystem
getMaxAmmo(string wKey)fpsSystem
getMaxClips(string wKey)fpsSystem
getWeapon(int entityID)fpsSystem
playReloadSound(int entity_ID)fpsSystem
setAsPlayer(int entityID, int state)fpsSystem
setHasAmmo(int entity_ID, int state)fpsSystem
setKO(int entityID, int state)fpsSystem
setPosition(int entityID, float x, float y, float z)fpsSystem
setPositionString(int entityID, String xyz)fpsSystem
setWeapon(int entityID, string wKey)fpsSystem