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Skyline Lua API
Version 1.0 RC1
Lua Script Reference for Skyline Game Engine.
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This is the complete list of members for light, including all inherited members.
| enableShadows(int lightID) | light | |
| getDiffuseColor(int lightID) | light | |
| getSpecularColor(int lightID) | light | |
| setBrightness(int lightID, float intensityValue) | light | |
| setDiffuseColor(int lightID, float colR, float colG, float colB) | light | |
| setIntensity(int lightID, float intensityValue) | light | |
| setRange(int lightID, float rangeValue) | light | |
| setSpecularColor(int lightID, float colR, float colG, float colB) | light | |
| spawnLight(int lightType, float posx, float posy, float posz) | light |