Skyline Lua API  Version 1.0 RC1
Lua Script Reference for Skyline Game Engine.
vector2 Member List

This is the complete list of members for vector2, including all inherited members.

angle(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
angleTo(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
crossProduct(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
distance(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
dotProduct(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
isNAN(float vec1_X, float vec1_Y)vector2
isZeroLength(float vec1_X, float vec1_Y)vector2
length(float vec1_X, float vec1_Y)vector2
midPoint(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
normalise(float vec1_X, float vec1_Y)vector2
normalisedCopy(float vec1_X, float vec1_Y)vector2
perpendicular(float vec1_X, float vec1_Y)vector2
randomDeviant(float vec1_X, float vec1_Y, float randomAngle)vector2
reflect(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
squaredDistance(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
squaredLength(float vec1_X, float vec1_Y)vector2