float getTOD_DiffuseStrength()
Get the current Lighting diffuse strength.
void setTOD_SpecularStrength(float strength)
Set the Specular Lighting Strength.
int getTOD_LightEnabled()
Get whether the Sky Lighting is enabled or not.
void setTOD_LightEnabled(int enabled)
Set whether Sky Lighting is enabled.
int getTOD_VolCloudsEnabled()
Get whether the Volume Clouds are enabled.
void setTOD_Enabled(int enabled)
Set whether the TOD Sky Movement is enabled or not.
void setTOD_TimeMultiplier(float speedMulti)
Set the time speed multiplier.
void setTOD_DiffuseStrength(float strength)
Set the Diffuse Lighting Strength.
Definition: LUA_API_Time.h:27
Definition: LUA_API_Environment.h:71
void setTOD_Time(float time)
Set the time of day in a 24 hr clock.
void setTOD_VolCloudsEnabled(int enabled)
Set whether Volume Clouds are enabled. This can be used as a performance throttling.
float getTOD_TimeMultiplier()
Get the time of day speed multiplier.
void loadTODFile(string filename)
Load a sky configuration file during runtime.
int getTOD_Enabled()
Get whether the TOD Sky Movement is enabled.
float getTOD_SpecularStrength()
Get the current Lighting specular strength.
float getTOD_Time()
Get the time of day in a 24 hr clock mode.