Skyline Lua API
Version 1.0 RC1
Lua Script Reference for Skyline Game Engine.
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LUA_API_Transform.h
Go to the documentation of this file.
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// | / _ \| | | | '__/ _` \___ \ / _ \| |_| __|
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// | / ___ \ |_| | | | (_| |___) | (_) | _| |_
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// | /_/ \_\__,_|_| \__,_|____/ \___/|_| \__|
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// | Aurasoft UK 2008 - 2016 http://www.aurasoft.co.uk
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// |
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// | Skyline Game Engine Lua API Documentation
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// |
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// | This file belongs to Aurasoft UK for the Skyline Game Engine of all versions.
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// | This file is not for use in any other software that is not owned by Aurasoft UK and cannot be used by any other
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// | person outside of the Skyline Game Engine development team.
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// |
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// | © Copyright - Aurasoft UK & Skyline Game Engine 2008 - 2016
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// |
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// SKYLINE LUA CLASS FOR API DOCUMENTATION
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class
transform
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{
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public
:
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float
degreeToRadian
(
float
degree );
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float
radianToDegree
(
float
radian );
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};
transform::degreeToRadian
float degreeToRadian(float degree)
Convert a degree value into a radian value.
transform
Definition:
LUA_API_Transform.h:26
transform::radianToDegree
float radianToDegree(float radian)
Convert a radian value into a degree value.
LUA_API_Transform.h
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