Skyline Lua API
Version 1.0 RC1
Lua Script Reference for Skyline Game Engine.
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This is the complete list of members for gui, including all inherited members.
close(String bodyID) | gui | |
enableGameInput(int state_keys, int state_mouse) | gui | |
getAttribute(string bodyID, string elementName, string property) | gui | |
getProperty(string bodyID, string elementName, string property) | gui | |
getText(String bodyId, String childID) | gui | |
hide(String bodyId, String ElementID) | gui | |
hideCursor() | gui | |
load(String FileName, int posX, int posY) | gui | |
loadFromTemplate() | gui | |
loadFromTemplate(string"gui_doc.rml", int posX, int posY) | gui | |
setAttribute(bodyID, elementID, param, value) | gui | |
setAttribute(string bodyID, string elementName, string property, string value) | gui | |
setBackgroundColor(String bodyId, String ElementID, String color) | gui | |
setFontColor(String bodyId, String ElementID, String color) | gui | |
setFontFamily(String bodyId, String ElementID, String fontName) | gui | |
setFontSize(String bodyId, String ElementID, String size) | gui | |
setFontStyle(String bodyId, String ElementID, String style) | gui | |
setFontWeight(String bodyId, String ElementID, String weight) | gui | |
setFullScreen(String bodyId) | gui | |
setPosition(String bodyId, String childID, int x, int y) | gui | |
setPosX(String bodyId, String childID, int x) | gui | |
setPosY(String bodyId, String childID, int y) | gui | |
setProperty(String bodyId, String ElementID, String param, String value) | gui | |
setScaleX(String bodyId, String childID, int w) | gui | |
setScaleXCent(String bodyId, String childID, int w) | gui | |
setScaleY(String bodyId, String childID, int h) | gui | |
setScaleYCent(String bodyId, String childID, int h) | gui | |
setText(String bodyId, String childID, String text) | gui | |
setWindowPosition(String bodyId, int x, int y) | gui | |
setWindowPositionCent(string bodyID, int posx, int posy) | gui | |
setWindowSize(String bodyId, int w, int h) | gui | |
show(String bodyId, String ElementID) | gui | |
showCursor() | gui | |
string | gui | |
workSpace(String workspace_folder) | gui | |
workSpace(string"workspaceFolder/") | gui |