Skyline Lua API
Version 1.0 RC1
Lua Script Reference for Skyline Game Engine.
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#include <LUA_API_Shader.h>
Public Member Functions | |
int | function (int arg1, int arg1) |
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This area covers navmesh functions. Set or get various navmesh propertie.
Use as navmesh.function()
Control shader parameters on the fly through LUA
For more information on how these functions can be used please visit the User Manual - http://www.aurasoft-skyline.co.uk
int shader::function | ( | int | arg1, |
int | arg1 | ||
) |
Add your small description here.
property | : Value Description |
Here is a Small Example of how to use this function:
function onInit(objID) -- Enter example here end